Back in the 1980s, there were a number of "Construction Set" programs that were available for home computers. The first was
Pinball Construction Set, a surprisingly strong little game that let you build your own virtual pinball machine and then make it available to friends on a bootable floppy.
A few years later came the two that I remember best:
Music Construction Set and, my favorite,
Adventure Construction Set. MCS let you compose complex pieces of MIDI music by dragging and dropping notes onto a staff. I enjoyed this a lot because at the time, I wrote a few simple pieces for trumpet and this let me see how they were supposed to sound. But ACS was the one I really enjoyed. It allowed you to build
Ultima III-like adventures (holy crap, I remember playing that game for hours and hours in my friend's house down the street). There was even a pretty cool game built with ACS included as an example.
All of these products really allowed home users to make original games that were remarkably similar to what the big software companies were putting out. Sure, none would win any awards for amazing graphics or sound today, but they really were cutting edge for the time. I'm pretty sure I still have ACS for the Apple sitting around somewhere... and I think I bought it from the kid down the street.
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